Build Before You Build

Turn Your Next Base Into a Plan.

Shape a Dune: Awakening base in 3D, catch layout problems before construction, and publish a blueprint others can inspect, remix, and download.

Detailed Colored 3D PiecesCurves, wedges, openings, roofs, machines, lights, and faction materials are visually distinct.
Native Dune DimensionsPlanning uses the game's 512-unit grid, 384-unit stories, rotations, and imported coordinate frame.
Console CompatibleImport and export DuneDocker blueprint JSON without replacing real building IDs.
Guided Builder

Plan the Base Around Your Needs

Choose the footprint and facilities. The planner creates a deterministic, editable starting layout—not an image you have to trace.

Generating a plan replaces the pieces currently in the editor. Undo restores the previous layout.
Designer Guide

From Idea to In-Game Blueprint

1

Start a Layout

Use Guided Plan or add exact pieces from the palette.

2

Shape Each Story

Move, rotate, duplicate, and inspect pieces with grid snapping.

3

Run the Checks

Review overlaps, claim limits, supports, and unknown imported IDs.

4

Build or Share

Download Console JSON, keep it private, or publish it to the library.

V SelectG MoveR RotateCtrl/Cmd + D DuplicateDelete RemoveShift + Click Multi-Select

Delete This Blueprint?

This removes the project and its saved versions. Download a copy first if you may need it later.

Clear This Blueprint?

This removes every piece from the current canvas. You can use Undo immediately afterward if you change your mind.

Saved History

Blueprint Versions

Every server save creates a recoverable version. Local undo history remains separate.

Report This Blueprint

Briefly explain the safety, ownership, or community-guideline concern. Reports are visible only to the DuneDocker team.